You are here:
10 Jun 2016
Year 9 Physical Activity and Sports Studies (PASS) students used augmented reality to research the Australian sporting experience. Augmented reality integrates digital information with live video in real time. As a user hovers a curser, mouse or finger over a digital screen, graphics, video, audio or animated content comes to life.
Using the augmented reality application Aurasma, the students created a virtual sporting museum. The students chose one particular sport to analyse, and used Aurasma to create an augmented reality presentation that discussed the influence of their chosen sport on Australian sporting culture, and how mass media has impacted sport over time.
This week our Year 9 students took part in a ‘speed-dating’ style career workshop with recent Wenona alumnae as part of the Year 9 Careers Day ‘Anticipating the Skills of the Future’.
Our Year 9 students have acquired a deeper global awareness and understanding of other cultures through our Urban Journeys program.
It has been wonderful to see students from across the School excel at public speaking ...